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Software Engineer - Calibration Team

Posted on: 7 Jun 2024

Pittsburgh, PA

Job Description


Reality Labs Research (RL-R) brings together a diverse and highly interdisciplinary team of researchers and engineers to create the future of augmented and virtual reality. Software development is vital to empowering our scientific explorations and generating viable paths to the consumer products people will use for decades to come — products that will truly give people superpowers. At RL-R Codec Avatars, we aspire to a vision of social VR and AR where people are able to interact with each other across distances in a way that is indistinguishable from in-person interactions, with Codec Avatars that look like you and move like you. We're just getting started. You can help us make this dream a reality and accomplish your life’s best work here! In the calibration team, we are looking for a talented and motivated software engineer that can help us build data processing pipelines, as the data move from our motion capture systems and devices to functional codec avatars for photorealistic telepresence applications. Help us build the future of telepresence of the Metaverse!

Software Engineer - Calibration Team Responsibilities

Analyze, evaluate, design, develop, integrate, debug and test calibration algorithms, software tools, processing pipelines

Prototype software-hardware interfaces for characterizing, modeling and calibration of camera lenses and image sensors

Design intuitive software APIs that researchers and engineers can effectively use

Participate in design reviews and code review

Collaborate in a team environment across multiple scientific and engineering disciplines, making architectural trade-offs required to rapidly deliver software solutions

Work with mechanical, software, research engineers, and research scientists to understand challenges in building state-of-the-art software systems

Write clean readable code, debug complex problems that span systems, prioritize ruthlessly, work efficiently

Learn constantly, educate others, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving

Minimum Qualifications

Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta.

3+ years experience with modern C++ and Python

Experience with software development practices such as source control, code reviews, unit testing, debugging and profiling

Experience developing APIs, SDKs and developer tools

Experience working independently and in highly dynamic environments

Preferred Qualifications

5+ years hands-on experience with Python and modern C++

Experience with software development on various operating systems such as Linux, Android, MacOS, and Windows

Experience developing data engineering pipelines for consumption in machine learning workflows

Experience with traditional relational databases like MySQL or PostgreSQL

Knowledge of estimation theory, path planning, optimization, optimal solvers

Computer vision or computer graphics experience

Experiences in working with large-scale datasets, developing deep learning training frameworks, and developing PyTorch extensions in C++ or CUDA

Experience developing, debugging, and shipping software products on large code bases that span platforms and tools

Experience with parallel computing with GPU’s using CUDA

Facebook

Menlo Park, CA

Facebook, Inc. provides various products to connect and share through mobile devices, personal computers, and other surfaces worldwide. The company’s products include Facebook that enables people to connect, share, discover, and communicate with each other on mobile devices and personal computers; Instagram, a community for sharing photos, videos, and messages; Messenger, a messaging application for people to connect with friends, family, groups, and businesses across platforms and devices; and WhatsApp, a messaging application for use by people and businesses to communicate in a private way. It also provides Oculus, a hardware, software, and developer ecosystem, which allows people to come together and connect with each other through its Oculus virtual reality products. As of December 31, 2018, it had approximately 1.52 billion daily active users. The company was founded in 2004 and is headquartered in Menlo Park, California.

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