Facebook

Software Engineer, On-device Machine Perception

Posted on: 28 Feb 2021

Redmond, WA

Job Description

Facebook Reality Labs Research (FRL Research) brings together a world-class R&D team of researchers, developers, and engineers with the shared goal of developing AR and VR across the spectrum. The Surreal Vision research group at FRL Research is seeking exceptional engineers and technical leads to solve the next generation of research challenges on the path to building future machine perception enabled technologies. We are looking for talented engineers to architect and develop Project Aria, our next generation research device, to understand the world from a human's perspective and build experiences for the next generation AR glasses.

Software Engineer, On-device Machine Perception Responsibilities

* Plan and execute engineering development to advance the state-of-the-art in machine perception research for localization, mapping, and Contextualized AI in AR/VR systems

* Collaborate closely with researchers, engineers and product managers across both machine and human perception teams at Facebook to design, architect and implement prototypes

* Work closely with software engineers on the Aria device OS, companion app and backend teams to design and implement solutions across various subsystems

* Prototype multi-user, distributed systems that scale across embedded devices to cloud services

Minimum Qualifications

* BS in Computer Science, Computer Vision, Machine Learning, or related technical fiel

* 5+ years of experience engineering in C++ or Python

* 2+ years of experience developing and prototyping Computer Vision technologies and systems on mobile platforms: SLAM, Sensor fusion, Object recognition, Scene understanding, etc

Preferred Qualifications

* MS or PhD degree in Computer Science, Computer Vision, Machine Learning, Robotics or related technical field

* 2+ years of industry experience working on projects in real-time SLAM, sensor fusion, object and body tracking and/or pose estimation or large scale training and evaluation of deep convolutional and/or recurrent neural networks

* Experience with CPU/GPU/DSP for mobile optimization

* Publication track record at conferences such as CVPR, NIPS, ECCV, ICCV, ISMAR, ICML, ICLR, MLSys etc

Locations

About the Facebook company

Facebook's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities we're just getting started.

Facebook is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, you may contact us at accommodations-ext@fb.com.

Facebook

Menlo Park, CA

Facebook, Inc. provides various products to connect and share through mobile devices, personal computers, and other surfaces worldwide. The company’s products include Facebook that enables people to connect, share, discover, and communicate with each other on mobile devices and personal computers; Instagram, a community for sharing photos, videos, and messages; Messenger, a messaging application for people to connect with friends, family, groups, and businesses across platforms and devices; and WhatsApp, a messaging application for use by people and businesses to communicate in a private way. It also provides Oculus, a hardware, software, and developer ecosystem, which allows people to come together and connect with each other through its Oculus virtual reality products. As of December 31, 2018, it had approximately 1.52 billion daily active users. The company was founded in 2004 and is headquartered in Menlo Park, California.